top of page

SOUNDWALK

             2021

Screenshot 2021-09-05 at 17.48.43.png
Screenshot 2021-09-05 at 17.47.49.png
Screenshot 2021-09-05 at 18.29.13.png

The practice of sound walk placed in the space of the game.

 

Each of the scenes is a sound panorama of an impersonal area that changes as the player moves.

 

Artifacts hinting at a connection with latent spaces, located in each of the scenes, interfere with the soundscape with their character sound and crumble as close as possible to them, moving the listener to the next place, keeping his sound walk on.

                                             The installation is presented at exhibition “Uncanny dream”.

                                                                       

                                                  Ars Electronica Garden Moscow. Electromuseum. 2021. 

Screenshot 2021-09-05 at 18.29.23.png
bottom of page